Get Bent

5.2±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(342 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Combat Damage Synergy: token package, 1 extra combat, aristocrats engine, 1 damage multiplier+21
1 Combo(s) Detected (Consistency: 32%)+16
1 extra turn effect+5
Tempo Control (lockout lethality)+3
Combo pieces2
Token generators1
Reanimation1
Clone effects1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2 → Bracket 3
Mana base79Threats75Consistency72

0.7 above Bracket 2 ceiling (4.5)

1.3 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Extra turns (1)
Mass land denial — none
2-card combo — none

Themes8 total

Burn10 cards

10 damage dealers. Burn opponents down with direct damage.

Human Tribal8 cards

8 human creatures detected. Tribal synergies can create powerful board states.

Blink/Flicker8 cards

8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

Combos1 total