Commander
5.1±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence328 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Fast mana11
Mana rocks5
Other acceleration2
Treasure generators1
Minor treasure1
Other acceleration1
Draw engines2
Cantrips & burst draw8
Scry & Surveil5
Recursion4
Value engines10
Counterspells1
Spot removal11
Graveyard hate1
Land destruction1
Board wipes2
Protection4
Mana Acceleration+7ⓘ
Fetchlands3
Dual & shock lands3
Utility lands5
Taplands6
Basic lands3
1 Combo Family+17ⓘ
Combat Damage Synergy+10ⓘ
Tempo Control+7ⓘ
Extra Turn Package+5ⓘ
Combo pieces2
Synergy pieces3
Combat threats5
Drain effects1
Token generators1
Clone effects1
Enablers1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.1+2-card combo 1→ Bracket 3
0.1 above Bracket 2 ceiling (5)
1.9 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✓
2-card combo 1
Minimum Bracket 3
✓
Extra turns 1
✕Mass land denial — none
Themes6 total
Burn10 cards
10 damage dealers. Burn opponents down with direct damage.
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Storm6 cards
6 storm synergies. Chain spells for exponential value.
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Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.