HomeExplore decksCommanders
PreconsBlogDocsContact

Magic: The Gathering and all related trademarks are property of Wizards of the Coast LLC © 1993–2026. ScryCheck is an unofficial fan site, not affiliated with or endorsed by Wizards of the Coast. Use of trademarks is permitted under the Wizards Fan Site Policy.

Card prices and data provided by Scryfall. Prices are estimates — check stores for final pricing.

Support ScryCheck on Ko-fi
© 2026 ScryCheck·Terms of Service·Privacy Policy
HomeExplore decksCommanders
UBR

Tamang Inalla

viaMoxfieldMoxfield·70 views·1h ago

Power level

7.0±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence467 pts
Estimated win turn
T4best
T6typical
T8+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks8
Other acceleration2
Other acceleration1
Other1
Commander Synergy+1ⓘ
Tutors3
Draw engines1
Cantrips & burst draw10
Wheels1
Recursion2
Value engines5
Counterspells7
Spot removal8
Board wipes1
Edict effects2
Protection3
Mana Acceleration+1ⓘ
Fetchlands5
Dual & shock lands2
Premium utility lands3
Utility lands3
Taplands14
Basic lands3
5 Combo Families+40ⓘ
Combat Damage Synergy+4ⓘ
Commander Synergy+1ⓘ
Combo pieces5
Synergy pieces5
Combat threats2
Sacrifice outlets1
Token generators6
Clone effects1
Group slug1
Alternate win strategies1
Other2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0+Infinite Turns combo→ Bracket 4

Right at the Bracket 4 threshold

2.0 below Bracket 5 threshold (9)

Markers
Learn more →
✓
2-card combo 5
Minimum Bracket 3
✕Game Changers — none
✕Mass land denial — none
✕Extra turns — none

Themes7 total

Wizard TribalCore (22 cards)

22 wizard creatures detected. Tribal synergies can create powerful board states.

,,,,
Human TribalCore (12 cards)

12 human creatures detected. Tribal synergies can create powerful board states.

,,,,
SpellslingerCore (12 cards)

12 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.

,,,,

Combos5 total

  • 2-card combos · 5
  • +
  • ++
    2 setup prereqs
  • +
  • ++
    2 setup prereqs
  • ++
    2 setup prereqs

History10 snapshots

Grade

Power7.0→7.0—
BracketB4→B4

Vectors

Velocity
77→77
—
Consistency
66→65
-1
Interaction
82→82
—
Efficiency
87→87
—
Lethality
94→95
+1

Card Changes

Added (1)

Removed (1)

Grade

Power6.6→7.0+0.4
BracketB4→B4

Vectors

Velocity
77→77
—
Consistency
64→66
+2
Interaction
81→82
+1
Efficiency
87→87
—
Lethality
94→94
—

Card Changes

Added (1)

Removed (1)

Grade

Power7.0→6.6-0.4
BracketB4→B4

Vectors

Velocity
77→77
—
Consistency
66→64
-2
Interaction
82→81
-1
Efficiency
87→87
—
Lethality
94→94
—

Card Changes

Added (1)

Removed (1)

Grade

Power7.0→7.0—
BracketB4→B4

Vectors

Velocity
77→77
—
Consistency
66→66
—
Interaction
86→82
-4
Efficiency
87→87
—
Lethality
93→94
+1

Card Changes

Added (1)

Removed (1)

Grade

Power7.0→7.0—
BracketB4→B4

Vectors

Velocity
77→77
—
Consistency
66→66
—
Interaction
86→86
—
Efficiency
87→87
—
Lethality
92→93
+1

Card Changes

Added (1)

Removed (1)

Grade

Power7.0→7.0—
BracketB4→B4

Vectors

Velocity
77→77
—
Consistency
64→66
+2
Interaction
86→86
—
Efficiency
87→87
—
Lethality
93→92
-1

Card Changes

Added (1)

Removed (1)

Grade

Power7.0→7.0—
BracketB4→B4

Vectors

Velocity
77→77
—
Consistency
64→64
—
Interaction
87→86
-1
Efficiency
87→87
—
Lethality
92→93
+1

Card Changes

Added (1)

Removed (1)

Grade

Power7.0→7.0—
BracketB4→B4

Vectors

Velocity
81→77
-4
Consistency
63→64
+1
Interaction
87→87
—
Efficiency
87→87
—
Lethality
93→92
-1

Card Changes

Added (1)

Removed (1)

Combos:6→5-1

Grade

Power6.6→7.0+0.4
BracketB4→B4

Vectors

Velocity
76→81
+5
Consistency
66→63
-3
Interaction
87→87
—
Efficiency
87→87
—
Lethality
91→93
+2

Card Changes

Added (1)

Removed (1)

Combos:5→6+1

Grade

Power6.6→6.6—
BracketB4→B4

Vectors

Velocity
80→76
-4
Consistency
67→66
-1
Interaction
87→87
—
Efficiency
87→87
—
Lethality
91→91
—

Card Changes

Added (1)

Removed (1)