Commander
5.0±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(322 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks6
Other acceleration2
Tutors2
Draw engines7
Cantrips & burst draw4
Recursion4
Value engines6
Spot removal6
Board wipes1
Stax & hate1
Protection4
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands3
Utility lands11
Taplands6
2 Combo Families (2 lines, Consistency: 68%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces3
Synergy pieces4
Combat threats9
Drain effects6
Token generators4
Reanimation2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats92Mana base83Consistency82
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Aristocrats (Commander)12 cards
This deck generates value from sacrificing and recurring creatures.
Lifegain26 cards
26 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.