Commander
7.9±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(557 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Heavy Curve (31% CMC 5+)+-10ⓘ
Fast mana9
Mana dorks5
Land ramp4
Other acceleration3
Treasure generators1
Tutors5
Draw engines8
Cantrips & burst draw2
Recursion10
Value engines4
Spot removal5
Graveyard hate3
Board wipes2
Stax & hate1
Protection5
Two-Color Powerhouse Lands (4)+15ⓘ
Mana Acceleration (21 sources)+11ⓘ
Fetchlands8
Dual & shock lands5
Premium utility lands3
Utility lands10
Taplands4
1 Combo(s) Detected (Consistency: 98%)+24ⓘ
Combat Damage Synergy: token package, 2 haste enablers, 1 evasion enabler, aristocrats engine+19ⓘ
Combo pieces2
Synergy pieces11
Win conditions4
Combat threats1
Token generators1
Reanimation3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.9 → Bracket 4
Mana base96Threats93Consistency90
1.4 above Bracket 3 ceiling (6.5)
0.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana21 cards
21 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
Graveyard/Reanimator10 cards
10 graveyard synergies. Use your graveyard as a second hand.