Malcolm Storm but Better

8.5±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(584 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
5 Combo(s) Detected (Consistency: 100%)+45
Combo Commander: Malcolm, Keen-Eyed Navigator+15
2 extra turn effects+10
Combat Damage Synergy: aristocrats engine+8
Tempo Control (lockout lethality)+5.6
Win conditions1
Combat threats1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.5 → Bracket 4
Threats94Consistency93Mana base92

2.0 above Bracket 3 ceiling (6.5)

0.0 below Bracket 5 threshold (8.5)

Mass land denial — none
2-card combo — none

Themes10 total

Voltron11 cards

11 equipment/auras. Stack these on your commander for one-shot commander damage kills.

Token Strategy9 cards

9 token producers. Go-wide strategies can overwhelm opponents with numbers.

Treasure7 cards

7 treasure generators. Ramp and artifact synergies in one package.

Combos5 total