Commander
No commander provided6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(457 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks6
Land ramp3
Treasure generators1
Tutors1
Draw engines2
Cantrips & burst draw9
Recursion3
Value engines4
Counterspells3
Spot removal12
Board wipes3
Stax & hate3
Protection6
Fetchlands1
Dual & shock lands5
Premium utility lands1
Utility lands7
Taplands6
4 Combo(s) Detected (Consistency: 51%)+30ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces8
Token generators2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Interaction95Threats90Mana base78
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Blink/Flicker19 cards
19 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Bounce11 cards
11 bounce effects. Return permanents to hand for tempo advantage.
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.