Commander
6.9±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(452 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana2
Mana rocks7
Mana dorks4
Land ramp6
Other acceleration5
Tutors1
Draw engines3
Cantrips & burst draw11
Spot removal9
Board wipes2
Stax & hate1
Protection1
Mana Acceleration (24 sources)+14ⓘ
Fetchlands3
Premium utility lands10
Utility lands3
Taplands13
5 Combo(s) Detected (Consistency: 51%)+33ⓘ
Combat Damage Synergy: token package, 1 extra combat, 2 haste enablers, aristocrats engine+22ⓘ
Combo pieces7
Synergy pieces1
Win conditions3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Mana base91Threats91Speed87
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes3 total
Stompy / Big Mana6 cards
6 high-impact creatures. Ramp into massive threats that dominate the board.
Cycling5 cards
5 cycling cards. Smooth draws while triggering cycling payoffs.
Chaos5 cards
5 chaos effects. Embrace randomness with coin flips and dice rolls.