6.2±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence421 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks3
Mana dorks5
Land ramp4
Other acceleration1
Treasure generators1
Commander Draw Engine+10ⓘ
Draw engines11
Cantrips & burst draw2
Value engines3
Synergy support1
Control Strategy+30ⓘ
Counterspells3
Spot removal5
Graveyard hate1
Board wipes2
Stax & hate9
Protection9
Mana Acceleration+3ⓘ
Fetchlands5
Dual & shock lands3
Premium utility lands10
Utility lands2
Taplands1
Basic lands5
Other1
2 Combo Families+21ⓘ
Combo Commander+15ⓘ
Combat Damage Synergy+12ⓘ
Combo pieces4
Synergy pieces3
Win conditions4
Combat threats1
Token generators4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.2+2-card combo 2→ Bracket 3
1.2 above Bracket 2 ceiling (5)
0.8 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 2
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Legends Matter16 cards
16 legendary synergies. Legends in the deck grow stronger together.
,,,,
Go-Wide / Weenies11 cards
11 low-cost creatures. Swarm the board and pump for lethal attacks.
,,,,
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.
,,,,
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.