Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(489 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana4
Mana rocks4
Other acceleration1
Treasure generators1
Commander Draw Engine (Wilhelt, the Rotcleaver provides card draw)+15ⓘ
Commander Synergy (1 groups)+12ⓘ
Tutors1
Draw engines7
Cantrips & burst draw1
Recursion6
Value engines3
Counterspells3
Spot removal3
Board wipes2
Edict effects1
Protection1
Fetchlands1
Dual & shock lands4
Premium utility lands3
Utility lands6
Taplands4
5 Combo(s) Detected (Consistency: 51%)+33ⓘ
Combat Damage Synergy: token swarm strategy, 6 tribal lords, aristocrats engine+25ⓘ
Commander Synergy (2 groups)+15ⓘ
Combo pieces7
Synergy pieces14
Win conditions3
Combat threats6
Sacrifice outlets1
Drain effects2
Reanimation2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats98Consistency86Mana base80
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Zombie Tribal29 cards
29 zombie creatures detected. Tribal synergies can create powerful board states.
Aristocrats22 cards
22 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy18 cards
18 token producers. Go-wide strategies can overwhelm opponents with numbers.