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Commander
3.8±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence234 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks2
Land ramp1
Other acceleration1
Commander Synergy+1ⓘ
Draw engines10
Cantrips & burst draw6
Recursion2
Value engines11
Counterspells1
Spot removal10
Board wipes3
Stax & hate1
Protection9
Two-Color Mana Base+15ⓘ
Dual & shock lands1
Premium utility lands1
Utility lands3
Taplands2
Basic lands2
Combat Damage Synergy+25ⓘ
2 Combo Families+16ⓘ
Commander Synergy+1ⓘ
Combo pieces3
Synergy pieces6
Win conditions1
Combat threats13
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.8 → Bracket 2
0.8 above Bracket 1 ceiling (3)
1.2 below Bracket 3 threshold (5)
Markers
Learn more →✓
2-card combo 2
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
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Blink/Flicker17 cards
17 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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