Commander
4.5±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(304 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (56% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Mana dorks2
Land ramp11
Other acceleration1
Treasure generators1
Low Land Count (21/26)+-13ⓘ
Tutors1
Draw engines8
Cantrips & burst draw2
Recursion4
Value engines4
Counterspells5
Spot removal9
Board wipes2
Stax & hate1
Protection2
Two-Color Mana Base (no fixing needed)+13ⓘ
Mana Acceleration (20 sources)+10ⓘ
Two-Color Powerhouse Lands (3)+10ⓘ
Low Land Count (21/26)+-13ⓘ
Dual & shock lands3
Premium utility lands1
Utility lands12
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, aristocrats engine+25ⓘ
Synergy pieces3
Win conditions4
Combat threats4
Token generators5
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Threats82Interaction79Mana base75
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana34 cards
34 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.