Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(558 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks10
Mana dorks1
Land ramp1
Other acceleration4
Tutors5
Draw engines4
Cantrips & burst draw4
Recursion4
Counterspells4
Spot removal5
Graveyard hate1
Board wipes5
Stax & hate2
Protection1
Mana Acceleration (18 sources)+8ⓘ
Fetchlands8
Dual & shock lands6
Premium utility lands3
Utility lands6
Taplands5
3 Combo(s) Detected (Consistency: 94%)+33ⓘ
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine, 1 damage multiplier+24ⓘ
Tempo Control (lockout lethality)+12ⓘ
1 extra turn effect+5ⓘ
Combo pieces5
Synergy pieces7
Win conditions1
Combat threats1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Mana base95Threats93Consistency89
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Artifacts Matter25 cards
25 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm15 cards
15 storm synergies. Chain spells for exponential value.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.