Commander
6.0±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(421 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (41% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Mana dorks2
Land ramp5
Other acceleration5
Draw engines6
Cantrips & burst draw4
Recursion5
Spot removal14
Graveyard hate1
Board wipes2
Edict effects1
Protection1
Mana Acceleration (17 sources)+7ⓘ
Fetchlands2
Dual & shock lands16
Premium utility lands7
Utility lands11
Taplands2
Other1
2 Combo Families (2 lines, Consistency: 85%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 4 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces3
Synergy pieces9
Win conditions2
Combat threats3
Sacrifice outlets1
Reanimation2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Mana base97Threats91Interaction74
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Elemental Tribal32 cards
32 elemental creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana24 cards
24 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.