Commander
8.0±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
High confidence(611 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (3 groups)+17.5ⓘ
Fast mana4
Mana rocks2
Other acceleration2
Treasure generators1
Tutors7
Draw engines9
Scry & Surveil1
Spot removal7
Graveyard hate1
Board wipes2
Stax & hate2
Protection4
Fetchlands6
Dual & shock lands8
Premium utility lands7
Utility lands6
Taplands2
Basic lands1
Swamp+4
Other1
4 Combo Families (4 lines, Consistency: 98%)+39ⓘ
Combat Damage Synergy: token swarm strategy, 2 token doublers, 5 tribal lords, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces4
Synergy pieces8
Win conditions4
Combat threats3
Sacrifice outlets7
Drain effects5
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Threats98Mana base96Consistency88
1.5 above Bracket 3 ceiling (6.5)
0.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Vampire Tribal25 cards
25 vampire creatures detected. Tribal synergies can create powerful board states.
Lifegain19 cards
19 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.