Commander
6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(425 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana8
Mana rocks3
Land ramp1
Treasure generators1
Tutors3
Draw engines5
Cantrips & burst draw1
Scry & Surveil2
Recursion6
Value engines2
Spot removal6
Graveyard hate1
Board wipes1
Stax & hate1
Protection3
Mono-Color Powerhouse Lands (3)+12ⓘ
Mana Acceleration (12 sources)+2ⓘ
Fetchlands2
Premium utility lands1
Utility lands11
Taplands2
Basic lands1
Swamp+15
1 Combo(s) Detected (Consistency: 77%)+22ⓘ
Combat Damage Synergy: token package, aristocrats engine+14ⓘ
Combo pieces3
Synergy pieces6
Win conditions1
Combat threats1
Sacrifice outlets4
Drain effects2
Reanimation3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
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Power level 6.2 (Bracket 3)+Game Changers→ Bracket 4
Threats93Speed86Mana base76
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats21 cards
21 sacrifice/death synergies. Drains opponents while generating value from deaths.
Blink/Flicker12 cards
12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.