Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(345 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks3
Mana dorks1
Land ramp7
Other acceleration2
Treasure generators1
Commander Draw Engine (Eshki Dragonclaw provides card draw)+15ⓘ
Tutors2
Draw engines6
Cantrips & burst draw7
Recursion2
Value engines3
Spot removal9
Board wipes3
Stax & hate1
Protection1
Mana Acceleration (15 sources)+5ⓘ
Dual & shock lands2
Premium utility lands1
Utility lands9
Taplands5
Combat Damage Synergy: token package, 1 extra combat, 1 evasion enabler, 5 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 66%)+20ⓘ
Combo pieces2
Synergy pieces3
Win conditions1
Combat threats2
Token generators3
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Threats84Consistency83Mana base65
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
Stax9 cards
9 stax pieces. Tax and restrict opponents' resources while breaking parity.
Bounce9 cards
9 bounce effects. Return permanents to hand for tempo advantage.