Commander
4.6±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(301 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks3
Land ramp1
Other1
Commander Synergy (1 groups)+1ⓘ
Draw engines7
Cantrips & burst draw1
Value engines14
Other1
Stax & hate1
Two-Color Mana Base (no fixing needed)+6ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands1
Utility lands8
Taplands4
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo Family (1 lines, Consistency: 34%)+16ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces3
Synergy pieces6
Combat threats10
Drain effects6
Token generators4
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 2
Threats93Mana base75Consistency69
1.6 above Bracket 1 ceiling (3)
-0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Aristocrats (Commander)12 cards
This deck generates value from sacrificing and recurring creatures.
+1/+1 Counters25 cards
25 counter synergies. Grow your creatures over time for massive threats.
Burn16 cards
16 damage dealers. Burn opponents down with direct damage.