Commander
5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(366 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks5
Other acceleration1
Draw engines3
Cantrips & burst draw2
Recursion1
Counterspells1
Spot removal4
Graveyard hate1
Board wipes4
Protection3
Fetchlands4
Dual & shock lands1
Premium utility lands2
Utility lands7
Taplands7
Combat Damage Synergy: token swarm strategy, 6 tribal lords, 1 evasion enabler, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 30%)+16ⓘ
Combo pieces4
Synergy pieces3
Win conditions3
Combat threats10
Sacrifice outlets2
Drain effects1
Token generators15
Reanimation1
Clone effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Threats99Mana base83Consistency42
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy32 cards
32 token producers. Go-wide strategies can overwhelm opponents with numbers.
Zombie Tribal30 cards
30 zombie creatures detected. Tribal synergies can create powerful board states.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.