Commander
7.3±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(503 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (34% CMC 5+)+-10ⓘ
Fast mana3
Mana dorks1
Land ramp18
Other acceleration1
Draw engines7
Cantrips & burst draw7
Counterspells3
Spot removal4
Stax & hate3
Protection3
Mana Acceleration (23 sources)+13ⓘ
Two-Color Powerhouse Lands (3)+11ⓘ
Fetchlands9
Dual & shock lands3
Premium utility lands2
Utility lands10
Taplands3
3 Combo(s) Detected (Consistency: 98%)+34ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, aristocrats engine+25ⓘ
Combo pieces5
Synergy pieces3
Win conditions3
Combat threats1
Token generators2
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Mana base96Consistency90Threats90
0.8 above Bracket 3 ceiling (6.5)
1.2 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Lands Matter (Commander)1 cards
Commander synergizes with lands entering or leaving play.