Tinybones

5.2±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(361 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Mono-Color Powerhouse Lands (4)+17
Mana Acceleration (15 sources)+5
Dual & shock lands1
Basic lands1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2 → Bracket 3
Speed88Consistency85Mana base83

0.7 above Bracket 2 ceiling (4.5)

1.3 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Discard25 cards

25 discard synergies. Empty opponents' hands while gaining value.

Stax (Commander)13 cards

This deck uses resource denial and disruption to slow opponents down.

Lifedrain8 cards

8 lifedrain effects. Drain opponents' life while gaining your own.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.