Commander
6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(391 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana11
Mana rocks1
Other acceleration1
Treasure generators1
Draw engines2
Cantrips & burst draw6
Recursion1
Counterspells1
Spot removal2
Land destruction1
Stax & hate1
Protection2
Mono-Color Powerhouse Lands (6)+19ⓘ
Mana Acceleration (13 sources)+3ⓘ
Fetchlands2
Dual & shock lands1
Premium utility lands1
Utility lands7
Taplands2
Basic lands1
Mountain+18
5 Combo(s) Detected (Consistency: 36%)+30ⓘ
Combat Damage Synergy: token swarm strategy, 5 extra combats, 3 haste enablers, 1 evasion enabler, aristocrats engine, 4 damage multipliers+25ⓘ
1 extra turn effect+5ⓘ
Combo pieces9
Synergy pieces3
Win conditions5
Combat threats4
Drain effects2
Token generators1
Extra turns2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.1 (Bracket 3)+Game Changers→ Bracket 4
Threats96Mana base82Speed81
✓
✓2-card combo
✓
Extra turns (1)
✕Mass land denial — none
Themes10 total
Aggro18 cards
18 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.