Aerith is best girl

Commander
W
6.6±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence445 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8
Fast mana1
1+10
Mana rocks2
2+4
3+1
Land ramp3
WW+5
2+5
2W+3
Other acceleration2
2+6
3+5
Tutors2
W+8
2W+10
Draw engines6
W+8
1W+1
2W+5
2W+5
1WW+5
2W+1
Cantrips & burst draw3
W+2
1+1
2W+2
Value engines13
W+4
W+4
W+3
1+2
1+2
W+1
W+1
W+1
W+1
WW+1
2WW+7
4+3
+1 more
Other1
2W+1
Counterspells1
W+6
Spot removal5
W+7
W+7
W+6
W+1
XWW+1
Board wipes3
1WW+7
2WW+5
4WW+5
Stax & hate5
W+4
1W+4
1W+2
1W+1
2W+4
Protection10
W+4
W+1
WW+7
2+6
WW+1
2W+8
2WW+4
3W+3
2WW+1
+3
Mono-Color Mana Base (no fixing needed)+26
Mono-Color Powerhouse Lands (1)+2
Dual & shock lands1
+4
Utility lands5
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands1
+26
Combat Damage Synergy: token swarm strategy, 2 token doublers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25
1 Combo Family (1 lines, Consistency: 66%)+20
Combo pieces2
XX+11
2W+12
Synergy pieces14
W+4
1W+4
1W+2
WWW+9
3+5
2W+5
1WW+5
2W+5
2W+4
2W+2
2WW+6
4+4
+2 more
Win conditions1
3W+5
Combat threats2
WW+1
2W+1
Drain effects2
1W+1
1W+1
Other3
W+1
4+8
4+5

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.6 → Bracket 3
Threats96Interaction86Consistency81

1.6 above Bracket 2 ceiling (5)

0.4 below Bracket 4 threshold (7)

2-card combo are present, but your power level already places this deck in Bracket 3.

2-card combo 1
Game changers — none
Mass land denial — none
Extra turns — none

Themes6 total

Lifegain30 cards

30 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

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Human Tribal15 cards

15 human creatures detected. Tribal synergies can create powerful board states.

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Combos1 total

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