Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(311 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks6
Other acceleration1
Treasure generators4
Draw engines3
Cantrips & burst draw14
Recursion2
Value engines2
Spot removal5
Artifact/enchantment removal1
Board wipes1
Stax & hate2
Two-Color Mana Base (no fixing needed)+11ⓘ
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands4
Premium utility lands1
Utility lands5
Taplands2
Combo pieces1
Synergy pieces5
Drain effects3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Speed85Consistency81Mana base75
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Burn14 cards
14 damage dealers. Burn opponents down with direct damage.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm9 cards
9 storm synergies. Chain spells for exponential value.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.