Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(269 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (75% CMC 0-2)+15ⓘ
Fast mana1
Mana rocks3
Mana dorks7
Land ramp7
Other acceleration3
Commander Draw Engine (Sergeant John Benton provides card draw)+29ⓘ
Draw engines1
Cantrips & burst draw1
Spot removal5
Stax & hate2
Protection15
Other1
Mana Acceleration (21 sources)+11ⓘ
Two-Color Powerhouse Lands (2)+5ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands1
Utility lands7
Taplands2
Combat Damage Synergy: token package, 3 damage multipliers+15ⓘ
Drain effects1
Token generators1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Speed91Mana base82Interaction63
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Voltron17 cards
17 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Stax7 cards
7 stax pieces. Tax and restrict opponents' resources while breaking parity.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.