Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(491 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks6
Tutors1
Draw engines6
Cantrips & burst draw11
Wheels1
Control Strategy Bonus (21.4 interaction cards)+30ⓘ
Counterspells9
Spot removal8
Graveyard hate1
Board wipes2
Stax & hate11
Protection2
Other1
Two-Color Mana Base (no fixing needed)+30ⓘ
Premium utility lands2
Utility lands2
6 Combo(s) Detected (Consistency: 55%)+38ⓘ
Tempo Control (lockout lethality)+15.4ⓘ
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Interaction98Consistency79Mana base75
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes2 total
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
Stax8 cards
8 stax pieces. Tax and restrict opponents' resources while breaking parity.