Commander
7.2±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(494 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks5
Other acceleration2
Draw engines4
Cantrips & burst draw5
Recursion2
Value engines5
Control Strategy Bonus (15.6 interaction cards)+30ⓘ
Counterspells4
Spot removal13
Board wipes2
Stax & hate15
Two-Color Mana Base (no fixing needed)+9ⓘ
Dual & shock lands4
Premium utility lands1
Utility lands4
Taplands7
7 Combo Families (7 lines, Consistency: 36%)+37ⓘ
Combo pieces10
Synergy pieces2
Win conditions1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.2 → Bracket 4
Interaction98Threats89Mana base75
0.7 above Bracket 3 ceiling (6.5)
1.3 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Blink/Flicker18 cards
18 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Human Tribal16 cards
16 human creatures detected. Tribal synergies can create powerful board states.
Prison14 cards
14 prison effects. Lock opponents out of the game entirely.