Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(430 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks3
Land ramp1
Treasure generators3
Tutors2
Draw engines7
Cantrips & burst draw5
Recursion1
Value engines2
Spot removal6
Graveyard hate1
Board wipes4
Stax & hate2
Protection1
Two-Color Mana Base (no fixing needed)+19ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands1
Taplands2
4 Combo(s) Detected (Consistency: 70%)+34ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine, 2 damage multipliers+19ⓘ
Combo pieces6
Synergy pieces14
Sacrifice outlets2
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Threats95Interaction81Mana base75
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats20 cards
20 sacrifice/death synergies. Drains opponents while generating value from deaths.
Human Tribal16 cards
16 human creatures detected. Tribal synergies can create powerful board states.