2.4±1.25
First Draft
Basic theme present but card selection and mana base need significant work.
Primary win line:Go-wide combat finish
Low confidence(129 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks1
Other acceleration1
Treasure generators1
Draw engines3
Cantrips & burst draw5
Recursion1
Value engines3
Spot removal3
Other3
Two-Color Mana Base (no fixing needed)+22ⓘ
Fetchlands1
Dual & shock lands1
Premium utility lands1
Utility lands3
Taplands2
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler, aristocrats engine+18ⓘ
Combo Commander: Tana, the Bloodsower+15ⓘ
Synergy pieces2
Combat threats1
Token generators3
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.4 → Bracket 1
Mana base75Threats71Consistency43
1.4 above Bracket 0 ceiling (1)
0.6 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Morph36 cards
36 morph creatures. Hide your threats face-down for surprise reveals.
Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
+1/+1 Counters9 cards
9 counter synergies. Grow your creatures over time for massive threats.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.