Commander
6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(476 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Heavy Curve (33% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks3
Mana dorks2
Land ramp3
Other acceleration6
Treasure generators1
Tutors1
Draw engines9
Cantrips & burst draw4
Recursion1
Counterspells4
Spot removal8
Artifact/enchantment removal1
Board wipes1
Protection2
Mana Acceleration (19 sources)+9ⓘ
Fetchlands3
Dual & shock lands8
Premium utility lands3
Utility lands9
Taplands5
Combat Damage Synergy: token swarm strategy, 1 extra combat, 3 haste enablers, 2 evasion enablers, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Commander Synergy (2 groups)+14ⓘ
Combo pieces2
Synergy pieces4
Win conditions3
Combat threats5
Clone effects1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 4
Mana base92Threats89Interaction86
0.3 above Bracket 3 ceiling (6.5)
1.7 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana21 cards
21 high-impact creatures. Ramp into massive threats that dominate the board.
Dragon Tribal18 cards
18 dragon creatures detected. Tribal synergies can create powerful board states.
Storm11 cards
11 storm synergies. Chain spells for exponential value.