Miirym, Sentinel Worm

6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(476 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Combat Damage Synergy: token swarm strategy, 1 extra combat, 3 haste enablers, 2 evasion enablers, aristocrats engine+25
1 Combo(s) Detected (Consistency: 55%)+19
Commander Synergy (2 groups)+14
Clone effects1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.8 → Bracket 4
Mana base92Threats89Interaction86

0.3 above Bracket 3 ceiling (6.5)

1.7 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Stompy / Big Mana21 cards

21 high-impact creatures. Ramp into massive threats that dominate the board.

Dragon Tribal18 cards

18 dragon creatures detected. Tribal synergies can create powerful board states.

Storm11 cards

11 storm synergies. Chain spells for exponential value.

Combos1 total