Commander
6.4±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(434 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks4
Other acceleration1
Commander Draw Engine (Y'shtola, Night's Blessed provides card draw)+18ⓘ
Commander Synergy (1 groups)+2ⓘ
Tutors4
Draw engines5
Cantrips & burst draw5
Wheels1
Recursion3
Value engines5
Other1
Counterspells4
Spot removal8
Board wipes6
Stax & hate6
Protection3
Other2
Fetchlands5
Dual & shock lands6
Premium utility lands7
Utility lands10
Other1
4 Combo Families (4 lines, Consistency: 92%)+38ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Combo pieces5
Synergy pieces6
Win conditions1
Combat threats4
Drain effects1
Token generators3
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Mana base93Consistency88Interaction86
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Voltron13 cards
13 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Forced Combat / Goad11 cards
11 forced combat effects. Make opponents attack each other.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.