Commander
5.9±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(404 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks6
Mana dorks1
Other acceleration2
Treasure generators2
Commander Draw Engine (Temmet, Naktamun's Will provides card draw)+10ⓘ
Tutors1
Draw engines10
Cantrips & burst draw5
Wheels4
Recursion3
Value engines6
Counterspells5
Spot removal3
Board wipes1
Protection3
Combat Damage Synergy: token package, 2 evasion enablers, 2 damage multipliers+23ⓘ
1 Combo Family (1 lines, Consistency: 55%)+19ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+3.3ⓘ
Combo pieces2
Synergy pieces14
Win conditions1
Combat threats7
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Mana base95Threats92Consistency86
1.4 above Bracket 2 ceiling (4.5)
0.6 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes4 total
Zombie Tribal19 cards
19 zombie creatures detected. Tribal synergies can create powerful board states.
Tokens (Commander)16 cards
This deck generates and leverages a wide board of creature tokens.
Wizard Tribal9 cards
9 wizard creatures detected. Tribal synergies can create powerful board states.