3.3±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(196 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8
Fast mana1
Land ramp1
Other acceleration1
Treasure generators1
Mono-Color Mana Base (no fixing needed)+20
Mono-Color Powerhouse Lands (2)+4
Dual & shock lands1
Taplands1
Basic lands1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.3 → Bracket 2
Mana base70Speed50Interaction40

0.3 above Bracket 1 ceiling (3)

1.2 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Discard21 cards

21 discard synergies. Empty opponents' hands while gaining value.

Graveyard (Commander)1 cards

Commander uses the graveyard as a resource.

Stax8 cards

8 stax pieces. Tax and restrict opponents' resources while breaking parity.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.