Sephiroth

Commander
B
7.2±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence511 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8
Fast mana6
1+10
B+7
B+6
1B+6
3+5
3+4
Mana rocks2
2+6
2+4
Other acceleration2
2+5
3+3
Treasure generators4
2B+3
2B+3
1BB+2
3B+3
Other1
BB+1
Commander Draw Engine (Sephiroth, Fabled SOLDIER provides card draw)+10
Commander Synergy (1 groups)+1
Tutors2
1B+10
1B+8
Draw engines7
1+8
1B+7
2B+5
2B+5
2B+5
BBB+3
2BB+5
Cantrips & burst draw4
B+1
1B+5
1B+2
1B+1
Recursion5
B+2
B+1
B+1
1B+1
BB+1
Value engines3
B+1
1B+4
1BB+1
Spot removal6
B+1
1B+5
1B+1
1BB+5
3B+8
3B+6
Board wipes2
1BB+10
2B+8
Edict effects2
1BBB+6
2BB+4
Protection3
B+1
1B+6
2+6
Mono-Color Mana Base (no fixing needed)+27
Mono-Color Powerhouse Lands (1)+4
Utility lands2
+4
+2
Taplands3
2B+2
2B+2
+2
Basic lands1
+27
3 Combo Families (14 lines, Consistency: 70%)+29
Combat Damage Synergy: aristocrats engine+8
Commander Synergy (2 groups)+5
Combo pieces9
B+9
B+3
B+3
1B+5
1B+4
3+7
3+6
1BB+6
3B+10
Synergy pieces15
B+8
B+1
1B+5
1B+5
1B+1
2B+5
BBB+3
2B+3
2B+2
2BB+5
3B+4
3BB+5
+3 more
Win conditions2
XBB+7
XBB+5
Drain effects1
3+3
Token generators4
1B+4
1B+4
BB+2
2B+4
Other2
1B+3
1B+2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.2 → Bracket 4
Threats98Consistency84Speed76

0.2 above Bracket 3 ceiling (7)

1.8 below Bracket 5 threshold (9)

Game Changers are present, but your power level already places this deck in Bracket 4.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Aristocrats (Commander)24 cards

This deck generates value from sacrificing and recurring creatures.

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Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

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Token Strategy13 cards

13 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos14 total

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