Hakbal of the Surging Soul

5.5±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(368 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8
Commander Synergy (1 groups)+4
Fast mana1
Other acceleration1
Combat Damage Synergy: token swarm strategy, 1 token doubler, 7 tribal lords, 4 evasion enablers, aristocrats engine+25
1 Combo Family (1 lines, Consistency: 83%)+22
Commander Synergy (1 groups)+6
1 extra turn effect+5
Tempo Control (lockout lethality)+3.4

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3
Threats92Consistency82Mana base76

1.0 above Bracket 2 ceiling (4.5)

1.0 below Bracket 4 threshold (6.5)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes6 total

Merfolk Tribal29 cards

29 merfolk creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies16 cards

16 low-cost creatures. Swarm the board and pump for lethal attacks.

+1/+1 Counters15 cards

15 counter synergies. Grow your creatures over time for massive threats.

Combos1 total