Commander
4.8±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(334 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks11
Mana dorks3
Land ramp3
Draw engines13
Cantrips & burst draw2
Value engines6
Spot removal8
Artifact/enchantment removal1
Protection1
Mana Acceleration (18 sources)+8ⓘ
Dual & shock lands6
Premium utility lands2
Utility lands2
Taplands4
Combat Damage Synergy: 2 evasion enablers+6ⓘ
Synergy pieces4
Win conditions2
Combat threats9
Token generators4
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 3
Consistency85Speed82Mana base75
0.3 above Bracket 2 ceiling (4.5)
1.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aggro45 cards
45 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Hatebears14 cards
14 hatebear creatures. Small creatures that restrict opponents.
Unblockable / Evasion14 cards
14 evasion cards. Creatures that can't be blocked deal guaranteed damage.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.