Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(630 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Fast mana3
Mana rocks7
Mana dorks1
Land ramp1
Other acceleration5
Treasure generators1
Tutors1
Draw engines5
Cantrips & burst draw6
Recursion5
Counterspells2
Spot removal4
Board wipes2
Protection1
Mana Acceleration (17 sources)+7ⓘ
Fetchlands2
Premium utility lands3
Utility lands6
Taplands10
26 Combo(s) Detected (Consistency: 55%)+116ⓘ
Commander Synergy (2 groups)+30ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+18ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+3ⓘ
Combo pieces22
Synergy pieces4
Combat threats1
Drain effects2
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats100Consistency83Speed79
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Artifacts Matter32 cards
32 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm16 cards
16 storm synergies. Chain spells for exponential value.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos26 total
- Nim Deathmantle+Ashnod's Altar
- Thopter Foundry+Time Sieve+Sword of the Meek
- Sharuum the Hegemon+Phyrexian Metamorph
- Thopter Foundry+Sword of the Meek+Ashnod's Altar
- Sai, Master Thopterist+Myr Retriever+Scrap Trawler+Krark-Clan Ironworks
- Thopter Assembly+Time Sieve
- Nim Deathmantle+Ashnod's Altar+Marionette Master
- Sai, Master Thopterist+Myr Retriever+Scrap Trawler+Ashnod's Altar
- Sharuum the Hegemon+Sculpting Steel
- Thopter Foundry+Sword of the Meek+Krark-Clan Ironworks