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WB

Sorin of House Markov

viapasted list·Updated 22 days ago·9 views·

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Power level

5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence355 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana3
Mana rocks3
Other acceleration4
Treasure generators1
Tutors3
Draw engines9
Cantrips & burst draw1
Recursion4
Value engines4
Counterspells2
Spot removal8
Board wipes3
Stax & hate2
Protection3
Two-Color Powerhouse Lands (4)+14ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands1
Utility lands6
Taplands8
Basic lands2
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler+5ⓘ
Synergy pieces2
Win conditions1
Combat threats2
Sacrifice outlets1
Drain effects2
Reanimation5
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2 → Bracket 3

0.2 above Bracket 2 ceiling (5)

1.8 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Lifegain41 cards

41 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Lifedrain10 cards

10 lifedrain effects. Drain opponents' life while gaining your own.

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Human Tribal8 cards

8 human creatures detected. Tribal synergies can create powerful board states.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.