Goblins (Budget???)

5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Deterministic combo linesKrenko, Mob Boss,Skirk Prospector+1 more
High confidence(359 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8
Mana dorks1
Other acceleration1
Treasure generators2
Mono-Color Mana Base (no fixing needed)+17
Mono-Color Powerhouse Lands (1)+4
Premium utility lands2
Utility lands1
Basic lands1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3
Threats99Mana base70Speed46

1.3 above Bracket 2 ceiling (4.5)

0.7 below Bracket 4 threshold (6.5)

2-card combo are present, but your power level already places this deck in Bracket 3.

2-card combo
Game changers — none
Mass land denial — none
Extra turns — none

Themes9 total

Goblin Tribal20 cards

20 goblin creatures detected. Tribal synergies can create powerful board states.

Token Strategy15 cards

15 token producers. Go-wide strategies can overwhelm opponents with numbers.

Burn14 cards

14 damage dealers. Burn opponents down with direct damage.

Combos14 total