Commander
3.3±0.75
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence(196 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks6
Mana dorks4
Land ramp4
Treasure generators1
Tutors1
Draw engines9
Cantrips & burst draw4
Recursion2
Spot removal6
Artifact/enchantment removal1
Protection1
Mono-Color Mana Base (no fixing needed)+32ⓘ
Mana Acceleration (16 sources)+6ⓘ
Taplands1
Basic lands1
Forest+30
Combat Damage Synergy: aristocrats engine+8ⓘ
Synergy pieces2
Combat threats3
Sacrifice outlets1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.3 (Bracket 2)+Game Changers→ Bracket 3
Mana base70Speed64Consistency48
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes1 total
Tokens (Commander)6 cards
This deck generates and leverages a wide board of creature tokens.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.