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HomeExplore decksCommanders
UBG

Mutating Mutants

viaArchidektArchidekt·Updated 21h ago·7 views·

Power level

4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence188 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Mana rocks1
Land ramp2
Other acceleration3
Commander Synergy+1ⓘ
Tutors2
Draw engines4
Cantrips & burst draw2
Recursion9
Value engines19
Spot removal12
Board wipes1
Stax & hate1
Edict effects1
Protection2
Fetchlands1
Dual & shock lands6
Premium utility lands3
Utility lands10
Taplands2
Basic lands3
Combat Damage Synergy+16ⓘ
Tempo Control+7.2ⓘ
Commander Synergy+4ⓘ
Commander Power Floor+1.3ⓘ
Synergy pieces6
Combat threats5
Drain effects1
Token generators3

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.5 → Bracket 2

1.5 above Bracket 1 ceiling (3)

0.5 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

Graveyard (Commander)12 cards

This deck uses the graveyard as a primary resource.

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Mill10 cards

10 mill effects. Empty opponent libraries or fuel the graveyard.

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+1/+1 Counters18 cards

18 counter synergies. Grow creatures over time for massive threats.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.