5.9±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence417 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Tight Curve (66% CMC 0-2)+15ⓘ
Mana rocks4
Land ramp1
Other acceleration2
Tutors3
Draw engines4
Cantrips & burst draw14
Recursion1
+5
Value engines3
Counterspells18
Artifact/enchantment removal1
Spot removal13
Graveyard hate1
Board wipes2
Stax & hate1
Soft interaction1
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands2
+5
Utility lands5
+2
+2
+2
+48
+4
Taplands2
+2
+2
Tempo Control (lockout lethality)+20ⓘ
Combat threats4
Reanimation1
Enablers1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Interaction86Mana base86Consistency83
0.9 above Bracket 2 ceiling (5)
1.1 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes1 total
Counter Control17 cards
17 counterspells. Control the stack and protect key win conditions.
,,,,
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History6 snapshots
Grade
Power6.4→5.9-0.5
BracketB3→B3
Vectors
Velocity
42→42
—
Consistency
80→83
+3
Interaction
89→86
-3
Efficiency
86→86
—
Lethality
36→36
—
Card Changes
Added (3)
Removed (3)
Grade
Power6.4→6.4—
BracketB3→B3
Vectors
Velocity
44→42
-2
Consistency
77→80
+3
Interaction
88→89
+1
Efficiency
86→86
—
Lethality
28→36
+8
Grade
Power6.0→6.4+0.4
BracketB3→B3
Vectors
Velocity
37→44
+7
Consistency
81→77
-4
Interaction
88→88
—
Efficiency
86→86
—
Lethality
28→28
—
Card Changes
Removed (1)
Grade
Power6.5→6.0-0.5
BracketB3→B3
Vectors
Velocity
27→37
+10
Consistency
81→81
—
Interaction
88→88
—
Efficiency
90→86
-4
Lethality
28→28
—
Card Changes
Added (3)
+2
Removed (3)
Grade
Power6.5→6.5—
BracketB3→B3
Vectors
Velocity
27→27
—
Consistency
76→81
+5
Interaction
89→88
-1
Efficiency
90→90
—
Lethality
40→28
-12
Grade
Power1.0→6.5+5.5
BracketB1→B3(+2)
Vectors
Velocity
0→27
+27
Consistency
0→76
+76
Interaction
1→89
+88
Efficiency
57→90
+33
Lethality
0→40
+40
Card Changes
Added (69)
+5
+2
+5