Commander
7.8±0.4
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(522 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Fast mana3
Mana dorks9
Land ramp12
Other acceleration3
Commander Draw Engine (Tishana, Voice of Thunder provides card draw)+10ⓘ
Draw engines7
Cantrips & burst draw3
Recursion2
Value engines5
Other2
Counterspells3
Spot removal4
Graveyard hate2
Land destruction1
Board wipes1
Other1
Two-Color Powerhouse Lands (5)+18ⓘ
Mana Acceleration (27 sources)+15ⓘ
Fetchlands4
Dual & shock lands2
Premium utility lands2
Utility lands8
Taplands1
Other1
3 Combo Families (3 lines, Consistency: 100%)+35ⓘ
Combat Damage Synergy: token swarm strategy+19ⓘ
Combo pieces9
Synergy pieces7
Win conditions2
Combat threats1
Token generators1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.8 → Bracket 4
Threats95Mana base92Speed90
1.3 above Bracket 3 ceiling (6.5)
0.7 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Elf Tribal14 cards
14 elf creatures detected. Tribal synergies can create powerful board states.