Commander
7.3±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(552 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana dorks4
Other acceleration2
Cantrips & burst draw1
Counterspells3
Spot removal8
Artifact/enchantment removal1
Graveyard hate1
Board wipes1
Stax & hate4
Protection2
Fetchlands7
Dual & shock lands6
Premium utility lands3
Utility lands1
Taplands1
20 Combo(s) Detected (Consistency: 20%)+72ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+15ⓘ
Combo pieces20
Synergy pieces3
Combat threats1
Token generators1
Clone effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Threats98Mana base92Interaction89
0.8 above Bracket 3 ceiling (6.5)
1.2 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Clones24 cards
24 clone effects. Copy the best threats on the battlefield.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.
Combos20 total
- Felidar Guardian+Restoration Angel
- Phyrexian Metamorph+Felidar Guardian
- Spark Double+Felidar Guardian
- Icewind Stalwart+Restoration Angel
- Felidar Guardian+Icewind Stalwart
- Felidar Guardian+Spark Double+Panharmonicon
- Glasspool Mimic // Glasspool Shore+Felidar Guardian
- Clever Impersonator+Felidar Guardian
- Sakashima the Impostor+Felidar Guardian
- Sakashima of a Thousand Faces+Felidar Guardian