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Commander
C
3.2±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence190 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (32% CMC 5+)+-10
Fast mana5
1+10
5+4
8+2
+3
+2
Mana rocks7
0+8
2+4
2+2
3+2
3+1
4+3
4+1
Land ramp1
4+1
Other acceleration5
1C+5
3+7
3+1
6+2
11+1
Tutors1
5+3
Draw engines6
2+1
4+7
4+5
4+2
6+2
5C+2
Cantrips & burst draw5
2+2
2+1
4+1
4+1
4+1
Recursion3
3+1
4+1
+3
Value engines5
2+1
3+5
3+1
4+4
8+5
Other1
3+1
Counterspells2
C+7
1C+8
Spot removal9
3+2
3+2
6+6
6+3
5C+2
6+1
7+2
7+2
7+1
Graveyard hate1
1+8
Stax & hate1
7+5
Protection4
2+6
2+4
3+2
6+1
Mana Acceleration (18 sources)+8
Fetchlands2
+7
+5
Utility lands18
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+6 more
Basic lands1
+14
Combat Damage Synergy: token swarm strategy, aristocrats engine, 1 damage multiplier+25
Commander Synergy (1 groups)+1
Combo pieces1
XX+7
Synergy pieces14
1+2
2+2
2+1
2+1
3+4
3+2
3+1
3+1
4+6
4+1
6+1
7+1
+2 more
Win conditions3
5+2
6+1
11+1
Combat threats5
0+1
2+4
3+5
4+1
7+4
Sacrifice outlets2
4+4
7+4

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.2 → Bracket 2
Threats82Mana base70Interaction62

0.2 above Bracket 1 ceiling (3)

1.8 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Artifacts Matter16 cards

16 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Stompy / Big Mana15 cards

15 high-impact creatures. Ramp into massive threats that dominate the board.

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Voltron11 cards

11 equipment/auras. Stack these on your commander for one-shot commander damage kills.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.