Commander
4.6±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(291 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana dorks7
Land ramp4
Treasure generators1
Tutors1
Draw engines1
Cantrips & burst draw3
Value engines5
Other2
Spot removal12
Graveyard hate2
Land destruction1
Board wipes1
Stax & hate9
Protection3
Mana Acceleration (13 sources)+3ⓘ
Fetchlands4
Dual & shock lands3
Premium utility lands2
Utility lands9
Taplands1
4 Combo Families (4 lines, Consistency: 39%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 2 evasion enablers, aristocrats engine+25ⓘ
Combo pieces5
Synergy pieces7
Win conditions4
Combat threats3
Sacrifice outlets3
Token generators5
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Threats96Mana base85Interaction84
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats27 cards
27 sacrifice/death synergies. Drains opponents while generating value from deaths.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
+1/+1 Counters12 cards
12 counter synergies. Grow your creatures over time for massive threats.