4.1±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence272 pts
Estimated win turn
T7best
T9typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks5
Treasure generators6
Minor treasure5
Tutors2
Draw engines5
Cantrips & burst draw5
Scry & Surveil1
Recursion8
Value engines3
Spot removal9
Board wipes1
Stax & hate2
Protection2
Soft interaction1
Two-Color Powerhouse Lands+1ⓘ
Fetchlands2
Dual & shock lands4
Premium utility lands1
Utility lands8
Taplands3
Basic lands2
Combat Damage Synergy+8ⓘ
Commander Synergy+1ⓘ
Synergy pieces11
Win conditions1
Combat threats4
Drain effects5
Token generators2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.1 → Bracket 2
1.1 above Bracket 1 ceiling (3)
0.9 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Aristocrats (Commander)13 cards
This deck generates value from sacrificing and recurring creatures.
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Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Treasure15 cards
15 treasure generators. Ramp and artifact synergies in one package.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.