Commander
8.6±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(587 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (65% CMC 0-2)+8ⓘ
Fast mana13
Mana rocks4
Other acceleration2
Treasure generators1
Low Land Count (17/27)+-25ⓘ
Tutors2
Draw engines8
Cantrips & burst draw8
Wheels1
Recursion1
Control Strategy Bonus (14.8 interaction cards)+30ⓘ
Counterspells7
Spot removal7
Board wipes1
Stax & hate1
Protection5
Two-Color Mana Base (no fixing needed)+33ⓘ
Mana Acceleration (19 sources)+9ⓘ
Two-Color Powerhouse Lands (2)+5ⓘ
Low Land Count (17/27)+-25ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands1
Utility lands2
Taplands1
7 Combo(s) Detected (Consistency: 70%)+46ⓘ
2 extra turn effects+10ⓘ
Tempo Control (lockout lethality)+8.8ⓘ
Combat Damage Synergy: token package, 1 evasion enabler+6ⓘ
Commander Synergy (1 groups)+6ⓘ
Combo pieces11
Synergy pieces3
Win conditions2
Drain effects1
Token generators1
Extra turns1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.6 → Bracket 4
Threats97Speed94Interaction84
-0.1 below Bracket 5 threshold (8.5)
✓
✓2-card combo
✓
Extra turns (2)
✕Mass land denial — none
Themes10 total
Wizard Tribal11 cards
11 wizard creatures detected. Tribal synergies can create powerful board states.
Storm11 cards
11 storm synergies. Chain spells for exponential value.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.