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Commander
3.4±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence210 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
No cards contributed significantly to this vector.
Commander Synergy+1ⓘ
Tutors1
Draw engines3
Cantrips & burst draw1
Wheels1
Recursion6
Value engines6
Synergy support1
Spot removal11
Graveyard hate3
Stax & hate6
Protection3
Two-Color Mana Base+22ⓘ
Taplands2
Basic lands2
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Synergy pieces15
Combat threats8
Sacrifice outlets1
Drain effects6
Token generators1
Enablers1
Alternate win strategies1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.4 → Bracket 2
0.4 above Bracket 1 ceiling (3)
1.6 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)16 cards
This deck generates and leverages a wide board of creature tokens.
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Legends Matter26 cards
26 legendary synergies. Legends in the deck grow stronger together.
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Lifegain17 cards
17 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.