Commander
3.6±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(216 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Mana rocks2
Mana dorks3
Land ramp3
Other acceleration1
Treasure generators1
Tutors1
Draw engines1
Cantrips & burst draw3
Recursion1
Value engines4
Counterspells2
Spot removal5
Protection1
Other1
Fetchlands3
Premium utility lands2
Utility lands1
Taplands4
2 Combo(s) Detected (Consistency: 41%)+21ⓘ
Combo pieces3
Synergy pieces3
Combat threats1
Drain effects1
Token generators5
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.6 → Bracket 2
Threats81Mana base68Speed36
0.6 above Bracket 1 ceiling (3)
0.9 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Elf Tribal17 cards
17 elf creatures detected. Tribal synergies can create powerful board states.
Faerie Tribal15 cards
15 faerie creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.