Commander
6.4±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence418 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana6
Mana rocks2
Land ramp1
Tutors7
Draw engines5
Cantrips & burst draw2
Scry & Surveil3
Recursion4
Value engines2
Spot removal4
Protection10
Two-Color Powerhouse Lands+4ⓘ
Dual & shock lands3
Premium utility lands3
Utility lands14
Taplands2
Basic lands2
5 Combo Families+43ⓘ
Combat Damage Synergy+12ⓘ
Commander Synergy+1ⓘ
Combo pieces14
Synergy pieces8
Combat threats5
Sacrifice outlets1
Drain effects3
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.4+Game Changers 1→ Bracket 3
1.4 above Bracket 2 ceiling (5)
0.6 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Aristocrats (Commander)19 cards
This deck generates value from sacrificing and recurring creatures.
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Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
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+1/+1 Counters14 cards
14 counter synergies. Grow creatures over time for massive threats.
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